The year is 1972, and the United States is in the midst of a Cold War with Russia and the entire Soviet Union. America lives in fear of Soviet spies living among them, threatening the American way of life. The government responds by sending the best of the best investigators to catch these spies and send them packing back to USSR empty handed. It’s an era where tensions were high, trust was low, and espionage was thriving!
In Spy Safe House escape room, you and a team of 2-8 teammates assume the role of New York City’s top FBI agents in charge of exposing and rooting out potential Soviet spies. Your mission, should you choose to accept it, is to infiltrate a new suspect’s apartment to find physical evidence that he is a spy working for the Soviet government to expose America’s secrets! In a city full of people, noise, and secrets, not much is known about this infamous spy – nothing about his background, his mission or even his real name – just his penchant for paranoid behavior. While the spy is distracted your team only has 60 minutes to crack all of his clues, codes, and contraptions and escape the locked apartment before he catches you and the jig is up!
The year is 1972, and the United States is in the midst of a Cold War with Russia and the entire Soviet Union. America lives in fear of Soviet spies living among them, threatening the American way of life. The government responds by sending the best of the best investigators to catch these spies and send them packing back to USSR empty handed. It’s an era where tensions were high, trust was low, and espionage was thriving!
In Spy Safe House escape room, you and a team of 2-8 teammates assume the role of New York City’s top FBI agents in charge of exposing and rooting out potential Soviet spies. Your mission, should you choose to accept it, is to infiltrate a new suspect’s apartment to find physical evidence that he is a spy working for the Soviet government to expose America’s secrets! In a city full of people, noise, and secrets, not much is known about this infamous spy – nothing about his background, his mission or even his real name – just his penchant for paranoid behavior. While the spy is distracted your team only has 60 minutes to crack all of his clues, codes, and contraptions and escape the locked apartment before he catches you and the jig is up!